About ME

I am an ambitious, self-motivated 3D artist with a passion for creating compelling and engaging environments. I endeavor to establish myself in the gaming industry with a long term career as a modeler/texture artist.

 

Skillset / technical Knowledge

  • Iterative and detail oriented asset production
  • UV unwrapping, shading, texturing, lighting, and rendering
  • Highpoly hard-surface modeling
  • Digital sculpting and organic modeling
  • Understanding of game art workflows including PBR, tiling textures, node-based shader creation, highpoly to lowpoly baking, and vertex painting
  • Traditional visual arts background in sculpture with knowledge of subject matter, composition, form, and color

SoftwarE

  • Substance Designer
  • Marvelous Designer
  • xNormal
  • Marmoset Toolbag 2
  • Keyshot
  • Maya
  • Zbrush
  • Unreal Engine 4
  • Photoshop
  • Substance Painter

Contact me

I am currently available for job opportunities. Feel free to contact me by e-mail or phone. 

Tel: (778) 895-0414         Email: garydo@live.ca

 

Download Resume