I am an ambitious, self-motivated 3D artist with a passion for creating compelling and engaging environments. I endeavor to establish myself in the gaming industry with a long term career as a modeler/texture artist.
Skillset / technical Knowledge
- Iterative and detail oriented asset production
- UV unwrapping, shading, texturing, lighting, and rendering
- Highpoly hard-surface modeling
- Digital sculpting and organic modeling
- Understanding of game art workflows including PBR, tiling textures, node-based shader creation, highpoly to lowpoly baking, and vertex painting
- Traditional visual arts background in sculpture with knowledge of subject matter, composition, form, and color
- Substance Designer
- Marvelous Designer
- Marmoset Toolbag 2
- Unreal Engine 4
- Substance Painter
I am currently available for job opportunities. Feel free to contact me by e-mail or phone.
Tel: (778) 895-0414 Email: firstname.lastname@example.org